This collection offers readers a comprehensive, multidisciplinary, international, and transmedia examination of roleplaying games Each chapter include..
This book is the first study to provide a situated investigation of the site of family play— the shared spaces and private places of gameplay within t..
This book offers insight into one of the most problematic and universal issues within multiplayer videogames—antisocial and oppositional play forms su..
This book offers an in-depth, ethnographic look into the phenomenon of erotic role-play through the experiences of players in multiplayer and tabletop..
This volume is an investigation of "dark play" in video games, or game play with controversial themes as well as controversial play behaviour. It cove..
This book provides the first in-depth exploration of video games as history. By taking an inter-disciplinary and accessible approach the book provides..
Mark J.P. Wolf’s study of imaginary worlds theorizes world-building within and across media, including literature, comics, film, radio, television, bo..
From Pong to Madden NFL to Wii Fit, Sports Videogames argues for the multiple ways that sports videogames—alongside televised and physical sports—impa..
In the few decades since they first blipped their way onto television screens, videogames have become one of the most culturally, socially and economi..
Inside the Video Game Industry offers a provocative look into one of today's most dynamic and creative businesses. Through in-depth structured intervi..
In the past decade, digital games have become a widely accepted form of media entertainment, moving from the traditional 'core gamer' community into t..